import { taskType } from "../../../enum"
import { creepNameToObj, objIDToObj } from "../../../tools/baseTools"
import { changeCreepRule, creepGetSource, creepGetTask, creepMoveExtesion } from "../../../tools/tools/creepTool"

export default {
    run: function (creep) {
        creep = creepNameToObj(creep)
        creep.say('筑城者')
        if (creep.memory.state.isWorking) {

        } else {

        }
    }
}
/** 修墙工准备逻辑 */
function ruleWallRepairerPrepare(creep) {
    creep = creepNameToObj(creep)
}
/** 修墙工逻辑 */
function ruleWallRepairerWorking(creep) {
    creep = creepNameToObj(creep)
}